Research
Here you will find an overview of our digital games research. The projects are listed in alphabetical order by game title, and you will also find the learning potentials in focus that we are investigating in our research. If you click on a project, you will find a short summary of the game, our research and detailed analyses as downloads.

Knowledge gain: History (Ancient Greece)

Knowledge gain: basic knowledge of physics

Knowledge gain: Middle Ages

Teaching values and norms: Morality

Increasing knowledge:Grief

Knowledge transfer: informatics basics

Teaching values and norms

Knowledge gain: storytelling and interpretive competence

Strategic and analytical thinking and teaching of values and norms

Creativity

Increased knowledge: Biology

Knowledge transfer: Psychological impairments

Teaching values and norms: Identity formation

Increasing knowledge: Political education